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X-Saber Deck 300px-HeraldryRecord-NUMH-EN-SR-1E
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X-Saber Deck

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X-Saber Deck Empty X-Saber Deck

Post by deathknight777265 Sat Jul 20, 2013 7:06 pm

Hello, my name is deathknight777265, and i am bringing everyone an X-saber deck.

History:
"X-Saber" (Ekkusu-Seibā) is an archetype of cards, mainly EARTH Attribute monsters of the Warrior and Beast-Warrior-Types. While in the past they have been associated with hand control, and to a limited degree still are, the archetype is now more focused around Summoning many monsters in very short periods of time with powerful cards such as "Gottoms' Emergency Call" and "XX-Saber Faultroll".
Etymology:
The name "X-Saber" may be a reference to the fact of the original "X-Saber" archetype consisting of ten monsters ("X" is the roman numeral for "10") - hence, the "ten sabers". The "XX-Saber" archetype also consists of ten members, making a total of twenty monsters ("XX" is the roman numeral for "20") - the "twenty sabers".

Overview and Play style:
Many were introduced in Duel Terminal - Synchro Awakening!! followed by further support in Duel Terminal - Invasion of Worms!. With the release of "Gottoms' Emergency Call", the "X-Saber" monsters are the first Duel Terminal archetype to receive Spell and Trap support.
With the Ancient Prophecy pre-release exclusive "XX-Saber Gardestrike", "X-Sabers" were the first Duel Terminal archetype to have its own TCG-exclusive card. They also received more support in Ancient Prophecy in the form of the "XX-Saber" sub-series and were released to the TCG with the 2009 Starter Deck.
They received further support in The Shining Darkness. As a TCG-exclusive, "XX-Saber Darksoul" adds the ability to search out any "X-Saber" monster from the Deck, even high Level ones such as "XX-Saber Faultroll". "X-Saber Palomuro" and "X-Saber Pashuul" add extra lower-Level tuning ability for further versatility in the Deck's Synchro options.
Unless their user swarms the field, some of the "X-Saber" monsters will be of limited use, because several of them require the presence or Tribute of other "X-Saber" monsters to activate. The TCG exclusive release of "XX-Saber Emmersblade" has given the archetype its own version of "Giant Rat". Any "X-Saber" Deck which runs three copies of each will be able to search out most monsters in the Deck. The previous problem that "X-Sabers" had of low ATK has been solved with the release of the TCG-exclusive "XX-Saber Boggart Knight" which adds more swarm power to the Deck with its ATK. "XX-Saber Darksoul" and "XX-Saber Faultroll" represent the key cards of the Deck, "Darksoul" giving fast and easy searches off of battle and Synchro Monsters and "Faultroll" providing the muscle and swarming power that makes the Deck so dynamic.
More modern builds use "Giant Rat" and can even use EARTH monsters such as "Gigantes" and "Wind-Up Kitten" and or field spells like "Closed Forest" to support the archetype.

Main Deck:

Monsters:
1 Gorz the Emissary of Darkness
1 Morphing Jar
1 Tragoedia
3 X-Saber Airbellum
1 X-Saber Pushuul
3 XX-Saber Boggart Knight
3 XX-Saber Dark soul
1 XX-Saber Emmersblade
2 XX-Saber Faultroll
2 XX-Saber Fulhelmknight

Spells:
1 Dark Hole
1 Heavy Storm
2 Mystical Space Typhoon
1 Nobleman of Crossout
2 Saber Slash
2 Saber Vault
2 Sword of Sparkles

Traps:
2 Bottomless Trap Hole
1 Call of the Haunted
2 Gottoms' Emergency Call
3 Magic Cylinder
1 Starlight Road
1 Torrential Tribute
1 Trap Stun

Extra deck:
1 Balmung, Fighter From the Underworld
1 Colossal Fighter
1 Stardust Dragon
1 X-Saber Souza
2 X-saber Urbellum
1 X-Saber Wayne
2 XX-Saber Gottoms
2 XX-Saber Hyunlei
1 M-X-Saber Invoker

This is the deck's strengths and weaknesses.

Strengths:
Its focused on Special summons, and is a synchro deck. its synchros focus on field control. its well-rounded

Weaknesses:
it has a lot of dead draws and its hard to recover if u get into a sticky situation.Due to the use of the Graveyard on many of these cards' effects ("Gottoms' Emergency Call", "XX-Saber Ragigura", etc.), cards that banish can be used to prevent the triggering of certain effects, such as "XX-Saber Emmersblade" and "XX-Saber Darksoul". X-Sabers will not be able to operate as effectively, as the monsters will be removed from play or stripped of graveyard power.Cards that prevent Special Summoning, such as "Vanity's Emptiness", "Vanity's Fiend", "Archlord Kristya" etc., can prove to be critical obstacles for the "X-Saber" player.
In accordance to a more reliant Graveyard strategy, the "Gravekeeper's" archetype has a natural advantage over the "X-Saber" player due mostly to the key cards "Necrovalley" and "Royal Tribute".
If using the discard strategy, cards from both the "Dark World" and "Fabled" archetypes would be triggered by the "X-Saber" cards, leaving the opponent at an advantage.
"Gottoms' Emergency Call", although an "X-Saber" support card, could also be used to combat the X-Saber Deck as it can target "X-Saber" monsters in either player's Graveyard, not just your own.
Cards that destroy multiple monsters will hinder this Deck. For example, a Dragon Deck containing multiple copies of "Burst Breath" may dramatically devastate its swarms if activated at a right timing.
X-Saber and XX-Saber decks often focus on searching for cards through the deck, and Thunder King Rai-Oh will completely shut down the searching ability.

deathknight777265

Posts : 10
DarkestNight Points : 4005
Join date : 2013-07-07
Age : 27
Location : Kirksville, Missouri

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X-Saber Deck Empty Re: X-Saber Deck

Post by foxofjustice Sun Jul 21, 2013 12:12 pm

good... u took my advice 100 points will b awarded to u for your homework
foxofjustice
foxofjustice

Posts : 133
DarkestNight Points : 4553
Join date : 2013-07-04
Age : 36
Location : caney ks

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